You can even tweak the configuration in-game or call up the innovative dual-pointer on-screen keyboard by pressing the Steam button on the controller and bringing up the Steam Overlay. Once you’ve configured your controller (either manually, using one of Steam’s templates, or using a configuration shared by the Steam community), you launch the game and Steam activates your configuration. I’ve certainly never seen a controller configuration tool that you can use with the controller you’re configuring. ![]() It’s an input device that can be used to emulate a gamepad, a mouse, a keyboard, or bits of each at the same time.Ĭonfiguring a gamepad to emulate a mouse or keyboard is certainly nothing new (I’ve used qjoypad and WiiCan to do similar things in the past), but nothing before has had the flexibility and ease of use that Steam has achieved. None of these features is in itself revolutionary, but the way they’re used together, and crucially the way the software allows you to configure them, creates a completely game-changing experience. Similarly, the touch pads can vibrate slightly as your thumb moved over them, giving you a sensation similar to a mouse’s scroll wheel, or a trackball. The analogue stick and triggers can be configured with an actuation threshold, which will provide you with a “clunk” when you cross it. The Steam Controller doesn’t have a “rumble” feature in the same way, but it features a remarkable haptic feedback system for it’s analogue controls. All controllers since have featured something similar, merrily vibrating the let us know when we take damage or something near us explodes. The N64 controller features an optional “Rumble Pak”, which introduced what we might now call haptic feedback to console controllers. ![]() Squeezing the controller activated this button, which can be used in a number of ways, as we’ll see below. The right pad is flat, while the left pad features an cross-shaped indentation, allowing it to easily emulate a D-Pad.Īs well as the standard shoulder buttons, triggers and general purpose A/B/X/Y buttons, the Steam Controller sports a left and right “grip” button, which sits under your two smallest fingers on each hand. This allows for similar accuracy to using a touchpad or trackball, an an immense amount of versitibility. However, unlike any of these gamepads, the Steam Controller does away with the dual analogue stick/d-pad set up in favour of a single analogue stick, and 2 clickable touch pads, 1 under each thumb.
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